The latest update for Baldur’s Gate 3, Patch 3, has just been released, and it’s truly remarkable. This update brings two major changes: full Mac support and the introduction of a magic mirror that allows you to alter your character’s appearance.

With the magic mirror, which can be found at your camp, you have the power to modify your character’s appearance, voice, pronouns, and even their genitals. However, it’s important to note that certain aspects such as race/subtype and body type cannot be changed. Additionally, any cosmetic changes resulting from character choices will be permanent. It’s worth mentioning that the magic mirror cannot be used to alter Origin characters, hirelings, or transformed characters.

Furthermore, this patch aims to improve performance on both PC and PS5, particularly in Act 3. Specifically, performance in the Lower City and dense crowds has been significantly enhanced. More fixes related to performance are still in the works. As for console-specific repairs, quality mode on PS5 should now achieve its desired fps targets more consistently. Additionally, an issue on PS5 that caused the game to crash when connected to the internet seems to have been resolved, although it is not explicitly mentioned in the patch notes.

Rest assured, there are more updates on the horizon that will bring new features and changes to the game’s epilogue. For a summary of the patch notes, continue reading below, or visit the Baldur’s Gate 3 website for the full, spoiler-inclusive notes.

Baldur’s Gate 3 Patch 3 Notes

HIGHLIGHTS

  • Baldur’s Gate 3 is now fully supported on Mac!
  • A Magic Mirror that lets you change your appearance is now available at camp!

Combat

  • Cazador can no longer transform into his Mist Form when exposed to magical sunlight, such as that created by the Daylight spell.
  • Fixed an issue where Ansur’s Stormheart Nova would bypass ice shields that players could take cover behind.
  • Grym’s intelligence has been adjusted to prevent him from avoiding the Crucible in the Adamantine Forge. We’ve toned down his intelligence a bit, albeit with a nervous chuckle.
  • Fixed a bug that allowed Level 4 or higher Divine Smite to be used as a reaction, resulting in two Divine Smites in a single attack.
  • Addressed an issue where Divine Smite damage exceeded the cap of 5d8.
  • Various improvements have been made to the Poltergeist enemy: they will now be revealed when attacked or hit with Radiant Spirit Guardians, they will not turn Invisible again if they are within a character’s See Invisibility aura, they will have disadvantage on Dexterity Saving Throws when Invisible in Balanced and Explorer Mode, the range of their attacks has been reduced, and they will no longer attempt to maintain distance from the player during combat, making them easier to locate.
  • Fixed a bug where the Sneak Attack damage bonus did not increase to 6d6 at Level 11.
  • Resolved an issue where multiple Smokepowder Arrows could be used for free while the Extra Attack feature was active.

PS5

  • The colors on the PS5 controller will now more accurately correspond to elemental damage types.

Performance

  • Performance in the Lower City has been improved, with more enhancements to come!

Art

  • Enhanced the intensity and visibility of dye colors on certain armors. This change will only affect newly dyed items.
  • Dragonborn characters can now choose from any of the barbarian piercings.
  • Fixed an issue where Shadowheart’s hair turned blonde when wearing a hat.
  • Improved the reflection in the Spectator’s eye in the Underdark.
  • Addressed a bug that caused face tattoos to disappear when zooming out.

Flow and Scripting

  • Fixed a bug where companions who temporarily left the party, such as being sent to prison, would forget their partnership history and exhibit unusual behavior.
  • Resolved a bug that allowed trading with Cazador while he begged for mercy.
  • Improved the flow of Astarion’s romance if you agreed to spend a night with him before going to camp by disabling less significant camp moments.
  • Fixed some dialogue options that only appeared once when speaking to Withers.
  • Fixed a blocker that prevented obtaining Orin’s Netherstone if you knocked her Slayer form into the chasm.
  • Fixed an issue that caused Dammon to enter combat and die